Once again, bare-bones might prove superior to flashy GUI when it comes to interfacing with assistive technology. Around 1990 or so, a neighbor of mine had a Tandy computer running some version of DOS. I’d go over and watch him play computer games — King’s Quest (To Err Is Human), Space Quest, and Moonmist. All of these were activated by the keyboard and typing simple language — “open door,” “get key,” etc. The Quest games had graphics, whereas Moonmist was an interactive fiction game — entirely textbased. That one was my favorite, because it resembled the “choose your own adventure books” my neighbor also lent me when I had nothing to read. I would sit next to him at the computer reading the paragraphs, and when I had to talk to a character or move around the castle, I would tell him what to say and he would type it for me. (Incidentally, the game also provided me with some of the shorthand I use in Writer now — Z means “wait,” G means “again,” and X means “look,” but I use it for “looking at” because it saves more keystrokes.)
I can type to a limited extent now, but don’t know if I’d have the stamina for that game anymore. But I was thinking — they have some of the Infocom games updated to run as CD-ROM, including Moonmist. Since the game is not timed and runs on words, I’m thinking that as long as I could still run Dragon in the background, I may be able to give the game commands by voice and alternate with typing. I actually did try that using a version of Moonmist that someone had put on a 3 1/2 inch floppy using a WinFrotz machine interpreter, and it worked to some extent except that when I wanted to say “press enter” I had to repeat myself for the command to go through. Maybe Dragon will interact better with something that was designed to run on XP. You think? I don’t know why I want to waste my breath or my remaining hand strength playing stupid little games, unless it’s to occupy myself on the long days waiting for a prospective employer to call me back, ha ha. I’m talking more out of nostalgia than anything, I think. Because I just realized they discontinued it anyway. Dang. I still wonder though, especially for the Quest games where it mattered how fast you typed before the wizard came or the alien blew your head off.